About

As a Senior at George Mason University in Fairfax, Virginia, I am currently pursuing a BFA in Computer Game Design. When not working on school projects, I am the Lead Level Designer and part-time indie developer at Clever Girl Games in Fairfax, and a Technical and Environment Artist for Puddle Jump Games in Prince William County. I have experience in serious games development, environment art and prop design for games, VR application design in Unity, full PBR texturing workflows, cinematic rendering of 3D assets and game scenes, and technical development in animation, rigging, skinning, as well as VFX development through both in-engine particle systems and external applications such as Houdini and Adobe After Effects.

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Additionally, I have experience in the Agile Scrum development workflow model, as well as programming experience in C#, C++, and Java.

skills

unreal

houdini

unity

rizom uv

3ds max

git

maya

substance

marmoset

world machine

photoshop

quixel